nameless mod in making
Posted: Sat Jan 27, 2024 11:29 pm
Hi,
I'm making a not so modest sci fi lore"destroying" mod for the TESIV Oblivion. It is actually in scope way too big a mod for one person to attempt to make but that hasn't stopped me from wearing myself out going at it anyways.
However I constantly find things to improve and I get these ideas of new things to add all the time. I can spend literally a month preparing a small sequence in the mod that I realize anyone playing it will just experience for 10 seconds and move on to the next thing...
Anyways, I thought I could perhaps post a little bit of info about the mod and the process of developing it here in these forums
Oblivion is a very old game now so all the good mod names are already taken, so right now I have no name for the mod but there is no rush the mod is nowhere near completion yet
It would be so nice if someone with some interest in modding or modding experience found something to comment on, but I will post lots of spoilers that will ruin the fun of eventually playing the mod so read any following posts only if you don't mind spoilers
Content wise at time of writing I assess the mod to be at least one of the 10 biggest mods ever made for Oblivion to this day and since (right now at this moment) none of it takes place in the world of Tamriel or planes of Oblivion I guess it's like a semi conversion mod of sorts though I'm not so concerned with putting labels on it
Have a beautiful day!
I'm making a not so modest sci fi lore"destroying" mod for the TESIV Oblivion. It is actually in scope way too big a mod for one person to attempt to make but that hasn't stopped me from wearing myself out going at it anyways.
However I constantly find things to improve and I get these ideas of new things to add all the time. I can spend literally a month preparing a small sequence in the mod that I realize anyone playing it will just experience for 10 seconds and move on to the next thing...
Anyways, I thought I could perhaps post a little bit of info about the mod and the process of developing it here in these forums
Oblivion is a very old game now so all the good mod names are already taken, so right now I have no name for the mod but there is no rush the mod is nowhere near completion yet
It would be so nice if someone with some interest in modding or modding experience found something to comment on, but I will post lots of spoilers that will ruin the fun of eventually playing the mod so read any following posts only if you don't mind spoilers
Content wise at time of writing I assess the mod to be at least one of the 10 biggest mods ever made for Oblivion to this day and since (right now at this moment) none of it takes place in the world of Tamriel or planes of Oblivion I guess it's like a semi conversion mod of sorts though I'm not so concerned with putting labels on it
Have a beautiful day!