Re: Coffee with an old Khajiit
Posted: Sat May 27, 2023 3:33 pm
Gooooooooood Morning Tamriel!
Ah'vrie wishes you well. It is Loredas the 27th of Second Seed so wage slaves rejoice, the weekend has arrived. The blessed moons are waxing through the first quarter, and it is a beautiful predawn here on warm sands. It is time once again for Ah'vrie to tend the inn for our most honored guests. Excuse please while the ash pits are emptied and the fires rebuilt. You may wish to cover your tankards for a bit as this can get a tad dusty... There, much better no? Ah'vrie always likes to begin the weekend with happy fires yes he does. Now to scrub the kettles, wash the tankards, draw fresh water, and see what's ready for picking in the garden... The life of an inn keeper is glamorous no?
Our brew of the day is Milano Intenso, but unfortunately the biscuits will have to wait for Ah'vrie to return from the markets. Checking the hot sheets we have 51 new with the usual himbos, bimbos, patches and goofs. Let's see what catches the eye over a fresh cuppa.
McPillar released Bijin Warmaidens Patch Improved Follower Dialogue Lydia as a first mod.
https://www.nexusmods.com/skyrimspecial ... mods/92257
"Allows IFD Lydia to use her unique voice if you are using Bijin Warmaidens" Wait, Ah'vrie knows it's a first mod, and the author is a little apprehensive if he did it correctly. But the old cat would like to point out just one or two things.
It has a proper title, a proper description, proper requirements, and limited scope. (It's also not a shack in Riverwood, or a game breaking cheat) This one gets a seat by the fire and a cookie. Welcome to the community.
461121327 released The Book of Dragon Language as a first mod. Welcome
https://www.nexusmods.com/skyrimspecial ... mods/92207
"Add some books related to dragon language." Speaking of game breaking cheats...
The author is using machine translation so the limited and arguably vague descriptions are forgiven, but the word wall book will "display the location" of almost every wordwall and "records the content and translation of the word wall" If this means that all of the locations are marked on your map, and actual words of power are learned, only needing to be unlocked... The old cat won't be testing this one. Pass
zxy1930190181 released Become Ethereal - enhance Eternal Spirit, A first mod Welcome
https://www.nexusmods.com/skyrimspecial ... mods/92259
"After you start Elder Knowledge. You can ask Paarthurnax about meditating on the word. We have three to choose: Fus, Feim, and Yol. In vanilla, choose Feim will make dragonborn recover health 25% faster. It is useless to me, even worse than drinking a bottle of potion. So I change it to 200%." Your game your way, and a valid point.
pndragon65 released Ring of the Sky as a second mod
https://www.nexusmods.com/skyrimspecial ... mods/92246
"Adds a ring with the Voice of the Sky effect. Eslified esp" Okay, there are cheats, and there are cheats. This is similar to the recent Kyne's Token mod, only it's a ring you pick up in High Hrothgar.
(The old cat has Kyne's Tokenm installed, but has not done the trials yet, and was testing yesterday when the game 'reset' on him and suddenly the world was annoyingly filled once again with an over abundance of poor fuzzies to murder... Downloaded.)
Penrutet released Morthal Barrow, his second "dungeon from ESO" mod
https://www.nexusmods.com/skyrimspecial ... mods/90737
The old cat is not a fan of crossover mods whether it's dark souls or ESO, but a dungeon to explore needs very little excuse for existing worth a look
Lets see... imnotfamous dumped another statue on the streets of Solitude, Kulharin patched Praedy's Fort Dawnguard for parallax, Norman46spear thinks all arrows should be god level, JobiWanUK wants the flower girls in cosplay outfits Right!
cbgreely ported Skyrim Tycoon - Reloaded Special Edition by Joubarbe
https://www.nexusmods.com/skyrimspecial ... mods/92253
An edited port that also modifies leveling... Not for old cats, but worth a read
gutmaw released Snazzy Interiors - Riften Black-Briar Manor
https://www.nexusmods.com/skyrimspecial ... mods/92068
"Complete remodel of Black Briar Manor in Riften." Again with the ivy on the walls... And way too many fireplaces added the old cat bet's don't have chimneys, but it really does look nice. Okay, have a cookie
sync67 released Golden Ship Model Replacer
https://www.nexusmods.com/skyrimspecial ... mods/91221
"A shiny new mesh and textures for the golden ship model encountered during the Thieves Guild radiant quests. No .ESP" Not great, but a hell of a lot better than vanilla. Thanks
Xtudo released Ferrymen - New Clothing SE
https://www.nexusmods.com/skyrimspecial ... mods/92231
"A standardized vestment for the ferrymen. Vanilla and Carriage and Ferry Travel Overhaul versions available." The completion of their Carriage Drivers - New Clothing SE from April. Instant download for the old cat, and another cookie. Thanks
SimonMagus released two that need to be read
https://www.nexusmods.com/skyrimspecial ... user+files
Journeyman - A Fast Travel Overhaul, and an update to Stormcrown. The old cat is not really fond of the concept behind Journeyman. They should have named it "Tedium" It doesn't alter fast travel in any way other than forcing the player to craft and have in inventory travel bags... PASS
And finally we'll call this our mod of the day, but we may upset Gnewna
Ethereal Elven Overhaul - SE ported by zzjay
https://www.nexusmods.com/skyrimspecial ... mods/92217
"Port of Nuska's mod to SSE.
A total aesthetic but lore-adherent revamp of the elf races of Skyrim - makes elves' facial features less pointy and provides a choice over brow ridges or not. Comes with new nose and lip morphs and custom normal maps. Works with all body, skin and hair mods and vanilla Skyrim."
Okay, but here's the important bit... "THE SSE VERSION OF THE MOD DOES NOT CONTAIN ANY NPC FACEGEN, it only affects player characters, and does not edit any NPC, due to it being an ESL."
It's also not compatible with high poly heads, beards or scars and will revert to the vanilla faces if you try. The old cat likes the options available to create your own characters, and is happy this version doesn't change all of the elves into grey and yellow skinned Nords.
And that will do for today. The fires are stoked, the kettles scrubbed, and the floors are swept and mopped. The new batch of mead is ready, and the ale is fresh, so drink up. We'll be serving mudcrab scrambles for the early meal and a hearty stew for later on. Have a seat by the fires and warm your bones. We-B-Open!
Ah'vrie wishes you well. It is Loredas the 27th of Second Seed so wage slaves rejoice, the weekend has arrived. The blessed moons are waxing through the first quarter, and it is a beautiful predawn here on warm sands. It is time once again for Ah'vrie to tend the inn for our most honored guests. Excuse please while the ash pits are emptied and the fires rebuilt. You may wish to cover your tankards for a bit as this can get a tad dusty... There, much better no? Ah'vrie always likes to begin the weekend with happy fires yes he does. Now to scrub the kettles, wash the tankards, draw fresh water, and see what's ready for picking in the garden... The life of an inn keeper is glamorous no?
Our brew of the day is Milano Intenso, but unfortunately the biscuits will have to wait for Ah'vrie to return from the markets. Checking the hot sheets we have 51 new with the usual himbos, bimbos, patches and goofs. Let's see what catches the eye over a fresh cuppa.
McPillar released Bijin Warmaidens Patch Improved Follower Dialogue Lydia as a first mod.
https://www.nexusmods.com/skyrimspecial ... mods/92257
"Allows IFD Lydia to use her unique voice if you are using Bijin Warmaidens" Wait, Ah'vrie knows it's a first mod, and the author is a little apprehensive if he did it correctly. But the old cat would like to point out just one or two things.
It has a proper title, a proper description, proper requirements, and limited scope. (It's also not a shack in Riverwood, or a game breaking cheat) This one gets a seat by the fire and a cookie. Welcome to the community.
461121327 released The Book of Dragon Language as a first mod. Welcome
https://www.nexusmods.com/skyrimspecial ... mods/92207
"Add some books related to dragon language." Speaking of game breaking cheats...
The author is using machine translation so the limited and arguably vague descriptions are forgiven, but the word wall book will "display the location" of almost every wordwall and "records the content and translation of the word wall" If this means that all of the locations are marked on your map, and actual words of power are learned, only needing to be unlocked... The old cat won't be testing this one. Pass
zxy1930190181 released Become Ethereal - enhance Eternal Spirit, A first mod Welcome
https://www.nexusmods.com/skyrimspecial ... mods/92259
"After you start Elder Knowledge. You can ask Paarthurnax about meditating on the word. We have three to choose: Fus, Feim, and Yol. In vanilla, choose Feim will make dragonborn recover health 25% faster. It is useless to me, even worse than drinking a bottle of potion. So I change it to 200%." Your game your way, and a valid point.
pndragon65 released Ring of the Sky as a second mod
https://www.nexusmods.com/skyrimspecial ... mods/92246
"Adds a ring with the Voice of the Sky effect. Eslified esp" Okay, there are cheats, and there are cheats. This is similar to the recent Kyne's Token mod, only it's a ring you pick up in High Hrothgar.
(The old cat has Kyne's Tokenm installed, but has not done the trials yet, and was testing yesterday when the game 'reset' on him and suddenly the world was annoyingly filled once again with an over abundance of poor fuzzies to murder... Downloaded.)
Penrutet released Morthal Barrow, his second "dungeon from ESO" mod
https://www.nexusmods.com/skyrimspecial ... mods/90737
The old cat is not a fan of crossover mods whether it's dark souls or ESO, but a dungeon to explore needs very little excuse for existing worth a look
Lets see... imnotfamous dumped another statue on the streets of Solitude, Kulharin patched Praedy's Fort Dawnguard for parallax, Norman46spear thinks all arrows should be god level, JobiWanUK wants the flower girls in cosplay outfits Right!
cbgreely ported Skyrim Tycoon - Reloaded Special Edition by Joubarbe
https://www.nexusmods.com/skyrimspecial ... mods/92253
An edited port that also modifies leveling... Not for old cats, but worth a read
gutmaw released Snazzy Interiors - Riften Black-Briar Manor
https://www.nexusmods.com/skyrimspecial ... mods/92068
"Complete remodel of Black Briar Manor in Riften." Again with the ivy on the walls... And way too many fireplaces added the old cat bet's don't have chimneys, but it really does look nice. Okay, have a cookie
sync67 released Golden Ship Model Replacer
https://www.nexusmods.com/skyrimspecial ... mods/91221
"A shiny new mesh and textures for the golden ship model encountered during the Thieves Guild radiant quests. No .ESP" Not great, but a hell of a lot better than vanilla. Thanks
Xtudo released Ferrymen - New Clothing SE
https://www.nexusmods.com/skyrimspecial ... mods/92231
"A standardized vestment for the ferrymen. Vanilla and Carriage and Ferry Travel Overhaul versions available." The completion of their Carriage Drivers - New Clothing SE from April. Instant download for the old cat, and another cookie. Thanks
SimonMagus released two that need to be read
https://www.nexusmods.com/skyrimspecial ... user+files
Journeyman - A Fast Travel Overhaul, and an update to Stormcrown. The old cat is not really fond of the concept behind Journeyman. They should have named it "Tedium" It doesn't alter fast travel in any way other than forcing the player to craft and have in inventory travel bags... PASS
And finally we'll call this our mod of the day, but we may upset Gnewna
Ethereal Elven Overhaul - SE ported by zzjay
https://www.nexusmods.com/skyrimspecial ... mods/92217
"Port of Nuska's mod to SSE.
A total aesthetic but lore-adherent revamp of the elf races of Skyrim - makes elves' facial features less pointy and provides a choice over brow ridges or not. Comes with new nose and lip morphs and custom normal maps. Works with all body, skin and hair mods and vanilla Skyrim."
Okay, but here's the important bit... "THE SSE VERSION OF THE MOD DOES NOT CONTAIN ANY NPC FACEGEN, it only affects player characters, and does not edit any NPC, due to it being an ESL."
It's also not compatible with high poly heads, beards or scars and will revert to the vanilla faces if you try. The old cat likes the options available to create your own characters, and is happy this version doesn't change all of the elves into grey and yellow skinned Nords.
And that will do for today. The fires are stoked, the kettles scrubbed, and the floors are swept and mopped. The new batch of mead is ready, and the ale is fresh, so drink up. We'll be serving mudcrab scrambles for the early meal and a hearty stew for later on. Have a seat by the fires and warm your bones. We-B-Open!