Goooooooood Morning Tamriel!
Ah'vrie wishes you well. It is Loredas the 1st of Sun's Dusk, and wage slave rejoice the weekend has arrived. The blessed moons have set, and it is once again time for this one to tend the inn for our most honored guests. Excuse please while the ash pits are emptied, and the fires rebuilt. You may wish to cover your tankards. This get's a bit dusty...
There. much better no? Ah'vrie always likes to begin the weekend with happy fires. As his mother liked to say; A happy fire warms more than the room. Now to put some fresh water to the flame while this one scrubs the kettles, composts the ash, and checks the garden.
Our brew of the day is Arpeggio Extra and the biscuits are ginger. Checking the hot sheets we have 50 new mods from the usual eclectic sources. Let's see what catches an old cat's eye over a fresh cuppa or two.
JackODonoghue released Men of North Skybound Watch as a first mod. welcome
https://www.nexusmods.com/skyrimspecial ... ods/163231
"This mod is my first mod, and I made it in conjunction with my Youtube video. It includes the Bard camp, which can be found just East of Anise's cabin rear Riverwood, and some modifications to the North Skybound Watch - where, you will find an in-game book of the story, yes that's right, the whole story. I also placed a few treasures there for anyone curious enough to search!"
This is pretty cool for a first mod. They wrote a story, made a video of the story, then created a mod to bring the story into the game... 2 cookies for the effort alone. Thanks
Vladislay released Stoneheart Mine
https://www.nexusmods.com/skyrimspecial ... ods/163268
"I created this mod as a personal challenge—to see if I could build a small dungeon, not just houses or tweak weapons. I hope you enjoy it! I’m planning to make more mods like this in the future."
Why not? a small mine, unpretentious... It's how we learn. The added NPCs appear to have brownface, and including spider webs and cocooned bodies, along with a couple of draugr without this being a crypt is questionable, but it's a start. Thanks
Kittytail released Midnight Sun
https://www.nexusmods.com/skyrimspecial ... ods/163295
"Venture into the Boreal Valley and overcome new adversaries in this multi-hour adventure!"
Worth a look. Not for old cats. Looks like they had fun. Ah'vrie has just never been fond of adding models that don't fit the lore, and a whole Victorian city of the dead? Thanks
MyrandaMiller91 released Alchemical Cooking Recipes - CC Survival... PATCHES
https://www.nexusmods.com/skyrimspecial ... ods/163277
"Gives all of the items from Alchemical Cooking Recipes CC Survival Mode effects, and the option to craft some of the items using the CC Camping Campfire."
Ah'vrie doesn't usually cover patches, but Myranda is a disabled gamer girl that loves the game. She deserves mention, and a virtual hug with her cookie. Downloaded to endorse.
transgressor released POI Persistence
https://www.nexusmods.com/skyrimspecial ... ods/163253
"Once all hostiles are killed friendlier fellows may return and occupy the location. This takes 12 in-game hours and you need to be away in another location so it can update in secret."
Similar to the takeover series, but for tiny POIs. It does remove a couple of ambush traps because of the way the game handles them, but all in all, a well thought out game tweak. Tracking, the old cat may add this... thinking about it anyway
Lets see... Styyxus released Missing Location Keywords FIX
https://www.nexusmods.com/skyrimspecial ... ods/163249
"While making a mod that relies on interiors having specific keywords i noticed that a bunch of locations are completely missing basic ones. So, i added some that made sense."
They avoided adding / altering anything clearable. Just the basic ones so a cave is a cave, and a dungeon is a dungeon... Can't fault the thinking. We love little fixes. Thanks.
Now for a peek under the hood
AlhimikPh released DDS Preview Plus (Professional Edition) for MO2
https://www.nexusmods.com/skyrimspecial ... ods/163260
"I completely rewrote the texture viewer. Now you can view dependencies, delete and hide textures, and see which NIFs they belong to.
This needs testing, but looks like a very useful plugin for tracing texture conflicts, and has some serious horsepower. Downloaded to test. Thanks
We'll give honorable mention to two mods that would never see the old cat's game, but it's not the old cat's game, sooo...
TurntLogic released The Walls of Karthwasten
https://www.nexusmods.com/skyrimspecial ... ods/162376
Ancient battlements for three houses and a mine... your game your way.
RedBag's Shor's Stone
https://www.nexusmods.com/skyrimspecial ... ods/163261
See above, only these three houses now look like a bandit camp with a windmill. PASS
AndrealletiusVIII released Archery Skill Archetype - Consistency Tweaks
https://www.nexusmods.com/skyrimspecial ... ods/163246
"This is my (hopefully nuanced) take on the Archery Thief Stone debacle."
The old cat likes this one. USSEP balanced the guardian stones to each buff 6 skills by moving archery to the warrior stone. There are lots of valid arguments for that. No poking needed. Unfortunately the 'fix' also took away the only offensive skill for thieves. This mod doesn't point fingers, it simply gives you a choice. And we do love choice. Have a cookie.
And we'll finish up with Ampulhex's Keeper Carcette and Vampire Carcette
https://www.nexusmods.com/skyrimspecial ... ods/163141
"A standalone high-poly head makeover of the ill-fated Vigilant of Stendarr, including a vampire form for A Cure For the Keeper. ESL."
Another interesting vamp makeover. A bit young to be keeper, and the old cat is not fond of the hair, but definitely a unique look. patches to support a cure for the keeper. Thanks
And that will do for today. We have fresh ale casks, the new batch of mead is ready, and we're serving mudcrab scrambles for the early meal. Ah'vrie will plan the late meal after visiting the markets. The fires are stoked, the kettles scrubbed, and the floors are swept and mopped. Have a seat by the fires and warm your bones. We-B-Open!