by Avrie » Thu May 08, 2025 12:00 pm
Selene310187 wrote: ↑Wed May 07, 2025 7:47 pm
What a handsome guy. I'm looking forward to his adventures.
What an amazing difference in the feel of the game when you pick the right traits for your character. I'm having a blast just clearing the caves, forts, and Aylied ruins around city isle. I'll hit Journeyman level in Marksman, Sneak, and Alchemy very soon, but I'm totally still a noob, and I love that. All of this is new to me.
I did mod the game slightly. Slimmed down the vanilla hud, switched to a 'dot' reticle, and made the 'infoboxes' about 50% transparent with smaller text. That was it for looks. I added a mod to fix the difficulty slider, and deleveled the quest rewards. I'm done modding. I'm fine with everything else. There were only three .esp files that all go at the bottom of the load order anyway, so I just edited the plugins.txt file manually. It plays much better than I expected.

[quote=Selene310187 post_id=2906 time=1746647262 user_id=2]
What a handsome guy. I'm looking forward to his adventures.
[/quote]
What an amazing difference in the feel of the game when you pick the right traits for your character. I'm having a blast just clearing the caves, forts, and Aylied ruins around city isle. I'll hit Journeyman level in Marksman, Sneak, and Alchemy very soon, but I'm totally still a noob, and I love that. All of this is new to me.
I did mod the game slightly. Slimmed down the vanilla hud, switched to a 'dot' reticle, and made the 'infoboxes' about 50% transparent with smaller text. That was it for looks. I added a mod to fix the difficulty slider, and deleveled the quest rewards. I'm done modding. I'm fine with everything else. There were only three .esp files that all go at the bottom of the load order anyway, so I just edited the plugins.txt file manually. It plays much better than I expected. :sn-13: