Plugin editing
- Construction Set (you can use it to modify the game’s existing content or add new content to it)
- xEdit* (an advanced graphical module viewer/editor and conflict detector) -> alternative download link (in case you have problems with downloading from Discord. I've found it in another Reddit post)
* Rename xEdit to TES4REdit.exe to make xEdit load Oblivion Remastered plugins. - Haphestia's Fix and Port Script (fixes missing walls and much more)
- MagicLoader (now new interior cells are possible!)
- MagicLoader - MagicPatcher (generates the .json configuration file)
- UE4SS for OblivionRemastered (a scripting system that makes Oblivion Remastered load custom LUA code)
- UE4SS TesSyncMapInjector (makes new objects load without CTD and/or being invisible)
- UE4SS TesSyncMapInjector - Smart Mapper (simplifies the creation of the needed UE4SS mesh mapping files for the new objects if they use default meshes)
- Mod Organizer 2 (for testing mods) - the dev-build that supports Oblivion Remastered can be downloaded from their Discord server
- Blender
- Art of Illusion
- Autodesk Maya (commercial software)
- ZBrush (commercial software)
Texturing
- Gimp
- Krita
- Paint.NET
- Adobe Photoshop (commercial software)
- Affinity Photo (commercial software)
Tutorials
Basics
Installing Oblivion Construction Set for Oblivion Remastered
Basic edits in xEdit
Adding chests with new Editor IDs without CTD (and solving problems with the creation of new interior cells)
Unreal Engine
Setting up Unreal Engine 5.3 project (-> UE5 Troubleshooting Tips)
Unpacking / Packing .PAK files, and Sound Replacement GUIDE
How Tho | Start-To-Finish - Implementing a Standalone Asset
How to create Standalone Items (video)
Modeling & Texturing
Editing body meshes (see mod description, section "How?")
Editing head meshes (see mod description, section "For Modders")
[Mod Creation] Retexture Guide
The Elder Scrolls IV: Oblivion Full MODDING Guide 2025 – Mesh & Texture Editing (video)
Fixing first person mesh (see mod description, section "The Mod's Method (How it Works)")
Adding physics (see mod description, section "More Questions?")
You can find a lot more guides on the Oblivion Remastered Modding Discord.
If you want a tool or tutorial to be added to the list, please let me know.